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react-spring. paranoid android. luxundlaune.

215 Following   2,527 Followers   1,365 Tweets

Joined Twitter 2/24/17


@threepointone @andrewtfluck @dan_abramov @reactjs @threepointone is not wrong though. Imagine if React had someth… https://t.co/L5WquVTxiS
3/23
2019
@_hagnerd Are you changing your day job or something entirely different? @sperosck @latviancoder Yes, pretty much. I’m still working on interactions but that will be done quickly
3/22
2019
@jessidhia That makes sense. Thanks!Totally thrilled to finally give you all a peek at what @Baconbrix's been working on, and announce experimental* we… https://t.co/hdRSXggO5P
Retweeted by Paul Henschel @jessidhia Is there a reason you use layouteffect? I’ve tried reading the docs, but I just don’t get what it does. @micahstubbs @mrdoob Was there a conference or something? Would be super interested in knowing what Ricardo thinks of it. 🤭
3/21
2019
Thanks @0xca0a for holding my hand through the new react-spring hooks API, I learned a lot making this work! https://t.co/xib1QvKt3t
Retweeted by Paul Henschel @davidbismut @cakemakerjake @Shadertoy 😁 i was wondering where they came from, too @NikkitaFTW This is Germany. 🤣We're at 1.5.x now with three-fiber. Can render on demand (saving battery, rendering only when needed), unified fra… https://t.co/AwSNL3hOQwThis https://t.co/xObVicI5F4 came out well @davidbismut 👌. Hundreds of image planes with individual waveform shader… https://t.co/os9BEuhZ1k @codesandbox @CompuIves noticing csb is struggling a bit with downtime, is it the hug of death due to the release or something? ☺️ @ManuelBieh react-spring uses it, refs on springs give you a start/stop/pause api while the animation itself stays… https://t.co/BEyrJZ0CZ7
3/20
2019
I'm happy to announce CodeSandbox v3! 🚀 This is one of our biggest updates yet. Highlights: - VSCode Extensions -… https://t.co/zsq5IWuKqi
Retweeted by Paul Henschel
3/19
2019
@BenMcMahen Btw, the app looks stunning! Love how clean and uncluttered everything is. If you need further assistance just @ me. @BenMcMahen Both should be possible, here’s an example for routes https://t.co/175XMpEcY4 and here’s a sequenced tr… https://t.co/OKmjWprtTE @irvingv8 This would be easy, take a look under "emulating keyframes" https://t.co/wqp51Lfk5l basically you animate… https://t.co/cJYhuIkCZ1
3/18
2019
@NathanBLawrence Examples are also good for learning: https://t.co/VzpNUb8XgY They're all mostly reduced and small. @NathanBLawrence the basic rules aren't that many, if you get useSpring you have a powerful tool at your disposal,… https://t.co/xFgMSIDcA2
3/16
2019
@MKrallaPro @reactjs sure, i meant it as an example. she had a thing that just didn't work as well and we figured s… https://t.co/jxnMtf6MZU @enzo_ferey @MKrallaPro @reactjs renderprops are limited, it's just the furthest it can go. hooks are more flexible… https://t.co/SN22OVm2VA @MKrallaPro @reactjs Im seriously interested in such cases, just to see if we can abstract the problems away. This… https://t.co/g2ZxJBiOq5
3/15
2019
@jlongster in devtools it looks like it has the right color, though? https://t.co/4WIWv8jKD0 @dan_abramov Yes, that would help for sure. I am introducing colleagues to hooks atm, and it's been tough for them.… https://t.co/mpgDFa2WjvThis is nice example for breaking up the scene graph into re-usable components, using more than one canvas and hand… https://t.co/kMmdZ4hqyB✨ I wrote a thing: How to share code between iOS, Android & Web using @reactnative, react-native-web and create-rea… https://t.co/bLPLii1dfX
Retweeted by Paul Henschel @bryanjowers haven't done it myself, don't know any, but i can imagine that any would do. if you have a draft, let… https://t.co/AuxP8tinL2 @codrops @crnacura would codrops be interested in an article for https://t.co/AanWdVkDqr explaining what goes on an… https://t.co/ewcnvWvwzT
3/14
2019
@embillzz let me know how that goes! 😀 @Swizec Nice! If you need it to be reactive (if content is dynamic and can change), here's a version using resizeOb… https://t.co/A4CAgVnhxUAnnouncing Tinkersynth 🎺 Create unique generative art through serendipitous experimentation with an over-the-top w… https://t.co/HX0FmcTvRO
Retweeted by Paul Henschel @evanplaice @housecor Having stuff like useMemo & useEffect+unsub built-in has helped me save and clean memory, mak… https://t.co/8eJXjym8L9 @n1k0 we all do, flash went extinct without anything really replacing it. 😑 @umair170 haha, thanks, let me see the results when you have some! @Pascal_Senn nah, this just gives you more toys to do cool stuff with 🙂 @AfricanSinatra yea, i've been using three for a couple of years now but as projects grew the scene graphs are hard… https://t.co/iiLdpUsCMf @lafriedel awesome! would love to see the results! @pveyes you can try to center a mesh in free space now 😅 @jascodes no, but kind of they're all in either design or artistry. im the black sheep fumbling around with computers. 😑 @sebastienlorber @tahini @brunolemos how large is a typical bundle for this, like a hello world with a fade in and… https://t.co/cUJhRZHUR0 @notbrent @brunolemos @expo @Baconbrix yes, i like this way better! if you plan to add the web to expo, communicati… https://t.co/mAJMzvGbQ0react-spring + Hooks = the animation API I've been looking for all this time!
Retweeted by Paul Henschel
3/13
2019
@ajayns08 just get started. three isn't hard to learn and knowledge now translates 1:1 to react. react-spring is al… https://t.co/V1gIoMDkht @notbrent @brunolemos @expo @Baconbrix Yes of course 😀 @brunolemos And when this is through then any project built runs on IOS, Android and the web? Wouldn't that be ...… https://t.co/uXBxyjZINe @brunolemos @expo @Baconbrix Is there a quick rundown anywhere that explains what Expo is? Website says "toolchain"… https://t.co/yqCYToyi8S @fardeus react 16 accepts class, react-fire will deprecate className in favour of class. i just get myself used to it is all 😉 @VGuenoff PS. here's a sharp version: https://t.co/uoxNJJASVF @VGuenoff they could be, if you're using pixel ratio. i'm doing gl.setPixelRatio((window.devicePixelRatio || 2) * 0… https://t.co/rKPfg0ktqt @crnacura This looks incredible! Also love the idea to give a visual indication when hovering a link. @louroboros That’s why I’m trying to mix both, so people can utilize GL for visuals while benefitting from the dom… https://t.co/22Kfszii4A
3/12
2019
@louroboros GL can render hundreds of thousands vertices before you face frameskips. The dom just isn't made for th… https://t.co/EKSqrKYP5O @ToxicFork Yeah i was going through the codebase and i was wondering how you can get the time for it. I guess yours… https://t.co/gEl0FxnXSC @latviancoder that's not the intent! i was hoping it can inspire you all to make something cool out of it, still wa… https://t.co/TTLeBCzlm1 @ToxicFork Oh you made R3R? That was my inspiration for this project. Sure you can! If you still work on it, or pla… https://t.co/Zo1njqZBYcAlso pretty cool, it uses a react transition group to mount/unmount three 3d objects, it shouldn't even be possible but there we go...PS. If you're new here, this is a react renderer for threejs. It renders faster than the dom ever will. And since i… https://t.co/8TQgjZLFKAMy sister made the sketches btw: https://t.co/8jwFEXdKsICrossing into layout territory now with react-three-fiber, mixing html and webgl. Before you click the live demo… https://t.co/KQFh11dpSB
3/11
2019
@JoshWComeau Maybe the animations that guide you through an app once you first use it. I find it threatening becaus… https://t.co/cZE5jqEeq6
3/10
2019
Btw, there's a general roadmap now: https://t.co/om4l7fYqYd suggestions welcome!So what it can do now: components can render over one another in the nicest possible manner (useRender), cameras ca… https://t.co/XALtcppR4sSome more progress on react-three-fiber, i realize how silly this must look, cubes and spheres 💩, how great 😔, but… https://t.co/xZtTkY5tYM @arnars @gatsbyjs i think babel doesn't touch node_modules unless it's configured that way. for legacy targets i do… https://t.co/hHtEJBAKht @arnars must've fallen out it seems, just checked. doesn't babel do this automatically though? @jancassio A large part of that eco system doesn't know or touch the dom, these components are re-usable just like… https://t.co/T1FksA4bHU @jancassio React isn't a UI lib, or for the browser. A react router works everywhere, browsers, mobile, VR, AR, etc… https://t.co/zkgsUPCSF7
3/9
2019
@alvaromb @ken_wheeler shouldn't be any different, just import {...} from 'react-spring'. You need to wrap Views, I… https://t.co/h6JzcLZ7tA🎤NYC React enthusiasts: Join me April 18th at @NYCReact where I'll share lessons learned building interactive story… https://t.co/eTHaNyMV4t
Retweeted by Paul HenschelWoof, so good to see the no new notifications github bell again after the churn. There was just so much stuff going… https://t.co/vREMsQEO01 @einarlove i have ideas, but i suck @ design 😑 basically i wanna explore mixing typography with 3d projected screen… https://t.co/MhD889pTBy @einarlove if you ever think of exploring this, i would be more than willing to provide the necessary tools for it. @einarlove jesus, that looks awesome! have you seen some of the 3d stuff i've been working on? looks like a perfect… https://t.co/BFGMEBJ2wr @ken_wheeler I 🖤 x-platform React! Btw, you can teach it to animate natively (without re-rendering the component 60… https://t.co/zTKhFdPA9lYo check this out, my canvas/gl react jawn works FLAWLESSLY with react-spring. https://t.co/5GOd8EKx5I
Retweeted by Paul Henschel
3/8
2019
@funkensturm @hkjorgensen leave gets the old index because it has to transition the old index out, hence the view c… https://t.co/XyVX80l5r9 @einarlove just call start/set and it keeps on animating. @einarlove https://t.co/ojmpLc0VBL @einarlove fix is up. there was a slight shift in logic, it did "work" but stop simply meant it's freeing listeners… https://t.co/M5NwxhZ68l
3/7
2019
@PaulieScanlon i can relate to it. some of the stuff im doing now came out of seemingly boring day jobs. spring was… https://t.co/sybRw3wdUr @Izzimach btw, will you continue working on this? if you like maybe there's something we could join, or work togeth… https://t.co/oSgKQ7Ky6F @Izzimach oh, you're the author right? of course you can! i had a small section mentioning react-three explaining w… https://t.co/70DIWIYk4j @herrstucki never seen this before, looks interesting, will have to read into it @kraftandreas yes. but more like cross platform where it could be used anywhere, react-dom, react-native and anywhe… https://t.co/7jPY1PLrGY @dan_abramov if you have time could you give https://t.co/NE6h8biyEN another look? this is for react-three-fiber, i… https://t.co/zoNZWXUsRU @RealJakeCooper i guess it's b/c i use console.log for debugging. having to build the lib each each step in the way… https://t.co/PjeXkwIauUHow do you debug/test libs nowadays? CRA doesn't allow going outside ../src, or any other folder than src to be the… https://t.co/2FBFswO57n
3/5
2019
@RichieAHB @andrewtfluck for instance https://t.co/jcV3MH9ONV or https://t.co/uLeXo8qYaY they're webgl + dom typogr… https://t.co/cLmiAptT79 @ignsg Nice, inferno is almost the same, that knowledge will get you far, sans the hooks ofc, but hooks aren't that… https://t.co/KBCfpTaqde @ignsg are you new to react in general? @thekitze not really, no. i love where all of it is going atm. having been doing platform dev before, which was bor… https://t.co/SLBNJOWRZZ @IAmTrySound can you change the name and github still manages to keep everything working, just like you can move re… https://t.co/zSt6ns8RKF @andrewtfluck i think using an orthographic camera? i want to explore using this stuff for UI more soon. this is ge… https://t.co/UdpqZEZoKe @kddeisz yep, saves the wrap. : P @_richardgorman could you open an issue (or better, if you can, a pr) for this? onRest should be called for the las… https://t.co/7i6iuHTtar @_richardgorman doesn't onRest work?Next stop will be better interactivity and gestures (making react-with gesture cross platform essentially).Stuff like in the screenshot below is almost unreal (if you know plain #three or webGL), this component can be drop… https://t.co/iM5lp7AIsJreact-three-fiber https://t.co/eb6zh2ZrbA comes along nicely, made some progress and through the power of hooks eve… https://t.co/4Oeq4FP2oI
3/4
2019

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