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Videogame developer: Jumpgrid, Dissembler, Catacombs of Solaris, Boson X, Action Painting Pro, etc. He/him.

821 Following   2,858 Followers   5,492 Tweets

Joined Twitter 5/5/10


We reached out to our community and an unprecedented number of creators donated over 740 projects to be part of wha… https://t.co/Dk5ssGC5bG
Retweeted by Ian MacLarty
6/6
2020
📣The #Freeplay20 schedule is live! 📣 Get ready for 5 days of amazing online talks, panels and workshops which all… https://t.co/QqKwms7jry
Retweeted by Ian MacLarty
6/5
2020
@1bardesign @eigenbom A thing I like about 1 based indices is that the last element's index is the same as the leng… https://t.co/niibbnDGpI @1bardesign @eigenbom I often use nil as an option type / sentinel value and in those cases it's handy that 0 is tr… https://t.co/ngqGam3jJ9
5/27
2020
Livestreamed chat with @mochamas_ in an hour! Mohamed is a multidisciplinary artist, designer, game developer & po… https://t.co/76IpT2FXjo
Retweeted by Ian MacLarty
5/26
2020
BIG NEWS! My Game, Wilmot's Warehouse, has released TODAY for iPhone, iPad, and iPod Touch! Help me stack, sort, a… https://t.co/XWWGW4GvRH
Retweeted by Ian MacLarty
5/21
2020
Experience a coming of age story about connection, isolation, and discovering yourself. IF FOUND... by @dreamfeelxhttps://t.co/6hO8iVv2rE
Retweeted by Ian MacLarty
5/20
2020
@oliviahns Happy Birthday Olivia!
5/13
2020
📣 NEWS TIME 📣 We're thrilled to announce the 2020 Freeplay Digital Festival, an online edition of the independent… https://t.co/09rFVA8LmG
Retweeted by Ian MacLarty
5/9
2020
@mischkakamener Looking good!
5/5
2020
@mechapoetic @zoyander @RichardHofmeier @IceWaterGames Thanks for playing :)streaming new stuff from artists @zoyander, @RichardHofmeier, @ianmaclarty and Gemma Mahadeo, @IceWaterGames and Ry… https://t.co/IE6fi94x7N
Retweeted by Ian MacLarty
4/30
2020
@IndieGames_Muso @eryngi777 🥰 @IndieGames_Muso Boson X! It was @eryngi777 who mentioned it.
4/28
2020
fuck it wishlist on steam! https://t.co/SS8e5iBEE5 #screenshotsaturday https://t.co/svGJRxYtS2
Retweeted by Ian MacLarty
4/27
2020
https://t.co/eg2Pvl3Zjl
Retweeted by Ian MacLarty
4/26
2020
https://t.co/ifxKZNyoxHMy contribution to the spiky sculpture garden. Gonna leave this here overnight. Feel free to join! https://t.co/kdEhciJ7RmThey're still there, though now in a different spot. I love this. https://t.co/aJURwXWom5 @huedavies Haha!Shoutout to whoever made this spiky sculpture in Red Desert Render and just left their game running so others could… https://t.co/nqISa3b9A4
4/23
2020
Patrick's Parabox, an award-winning recursive puzzle game, has a Steam page now: https://t.co/ppmB0pTPMn Feel free… https://t.co/SpUwWb8GyK
Retweeted by Ian MacLarty
4/22
2020
Can you imagine a game about nothing? @IvanRDixon and I have created a - 📣SEINFELD GAME PITCH 📣 To show our visi… https://t.co/ymN2kSjYMq
Retweeted by Ian MacLarty @soshikihakase @magicdweedoo @SpeedBeatz Thank you! @magicdweedoo @soshikihakase @SpeedBeatz hehe no worries! @magicdweedoo @soshikihakase I don't speak Japanese, though sure, why not.been ages since i made a decent update on #mealmates, so here's the final update vid, hope you like it good night https://t.co/zbg87XL2DR
Retweeted by Ian MacLarty
4/18
2020
Hey game folx! I’m Gem, the one that arranged words and letters for the game @ianmaclarty collaborated on… https://t.co/Oxh1AZyjKQ
Retweeted by Ian MacLartyhttps://t.co/nu08UdiXcr
4/17
2020
ℹ We've extended the 2020 Freeplay Awards deadline! If you missed out on submitting your game, now is your chance!… https://t.co/GFGyPj6CT2
Retweeted by Ian MacLarty
4/16
2020
🎵Audio/sound designers🎶 I am looking for someone to hire for a future game project If you think your style would… https://t.co/HuD1tsD1vH
Retweeted by Ian MacLarty @LeeShangLun @eatdrinkstagger Thank you!
4/15
2020
I release to the open air, ALEPH {a life} ; witness. {ا} https://t.co/VifjS6KE0I
Retweeted by Ian MacLarty @snarkattack It's your poetry that makes it.
4/14
2020
@omarieclaire @LorenzoPilia @eatdrinkstagger Thanks Marie! @cla_rar @eatdrinkstagger Thanks Clara!
4/13
2020
New game announcement! If We Were Allowed To Visit is a 3D poem by @eatdrinkstagger and me. Play it in your brows… https://t.co/I95sS2dSa5
Retweeted by Ian MacLarty>If We Were Allowed To Visit (@eatdrinkstagger, @ianmaclarty) >Free - Browser: https://t.co/Hq9lzz5ZEh https://t.co/9mY8OHWuWW
Retweeted by Ian MacLarty @rorydoinstuff @snarkattack Thank you! @snarkattack It was wonderful to work with you too! I'm proud of what we made together! @christianmccrea Cheers! @Tambalaya @eatdrinkstagger Thank you Tammy!New game announcement! If We Were Allowed To Visit is a 3D poem by @eatdrinkstagger and me. Play it in your brows… https://t.co/I95sS2dSa5
4/12
2020
@AdamRideout9 Congrats!!I've made 16 new games designed to be played over videochat, and I'd love some help playtesting them over the next… https://t.co/ItLHAanx1l
Retweeted by Ian MacLartycity on the moon ✨🌝 https://t.co/QPuWkikt8E
Retweeted by Ian MacLarty
4/11
2020
be a pizza delivery person in a world that is pulling itself apart, a fun fantasy adventure for your personal compu… https://t.co/cNESbjA9L5
Retweeted by Ian MacLarty
4/9
2020
I had a really nice time showing @dirigitive around Red Desert Render online. He managed to complete all todos! You… https://t.co/rN7NpbLtfjTonight, we're checking out Red Desert Render by @ianmaclarty and its new online mode. Maybe I'll see some of you o… https://t.co/4IaLT78Fs3
Retweeted by Ian MacLarty
4/7
2020
🎉 First look at the puzzle game I am developing 🎉 I would greatly appreciate RTs 🙇‍♂️ To find out more, follow m… https://t.co/dYZwYFpgEz
Retweeted by Ian MacLartyMy morning walk... (going for a walk together in Red Desert Render online might make a nice alternative to videoch… https://t.co/C5HNMCCXZS
4/6
2020
Exciting news! @ianmaclarty added an experimental MMO feature to Red Desert Render just in time for Now Play This a… https://t.co/iCOksWtT7R
Retweeted by Ian MacLarty
4/5
2020
Found a half eaten carrot with some friendly strangers last night in Red Desert Render Online… https://t.co/9JSr10wtRBJust to note I made a few tweaks to this based on feedback. In particular campfires now do *something* in online.
4/4
2020
The time is 2pm-ish (BST) on Friday April 3rd & festival Guest Director Marie Foulston invites you to join her & th… https://t.co/UEJgMrmdYX
Retweeted by Ian MacLartyLet your curiosity guide you through a vast and varied landscape filled with unexpected interactions in… https://t.co/UDzmaeDo1z
Retweeted by Ian MacLarty @ShinyOgre (sorry if that came across as flippant - no there aren't any more todo items) @ShinyOgre Make new friends!You can also now point at stuff with Q and become very very tall with X (useful if you're trying to advertise where… https://t.co/X7ESeStCf1The online part is not very well tested. Let me know if you have any issues!*max 30 players at once for nowBit of an announcement: Red Desert Render now has an experimental ONLINE MULTIPLAYER mode! (press O to activate… https://t.co/SiAlVqCFFU
4/3
2020
I love how the @microtrailers and @WhatsOnSteam tweets always end up next to each other on my timeline.
4/1
2020
Jumpgrid, Dissembler and Boson X are on sale for a US dollar, until the end of the month (on the App Store, Steam and Itch).I'm making this into a game now https://t.co/vtAErLe3PW
Retweeted by Ian MacLarty
3/26
2020
@AppUnwrapper Thanks!
3/25
2020
⭐🙏Looking for work🙏⭐ My work has closed and I don't think my rent/bill payments are gonna be postponed anytime soo… https://t.co/i3WvRoddWk
Retweeted by Ian MacLartyChatting about the nicest game to try and share it with folk :) https://t.co/JYFjVn82yv
Retweeted by Ian MacLarty
3/23
2020
@Tezamondo I'm always drawn in by the headline, but then can never find the bit that relates to said headline.Coming soon: ability to use `zig cc` as a drop-in replacement for GCC/Clang. Why though? Cross compiling, of cour… https://t.co/7HCC9mZxyJ
Retweeted by Ian MacLarty
3/22
2020
My favourite photo from Bar SK (by @Shrubbette). End of an era. #thankyouSK https://t.co/KttRXQIgtU
3/19
2020
@jasperbyrne Shot in the dark, but does the problem still occur with vsync enabled? I had something similar and ena… https://t.co/8Q3DH2lwGF
3/18
2020
Wow it feels good to be able to talk about what we've been up to these past few years, with our friends at @A_i! M… https://t.co/i1QNMai84b
Retweeted by Ian MacLarty
3/17
2020
📣 The 2020 Freeplay Awards are now open to ANZ game submissions. ℹ However, we've made the difficult decision to h… https://t.co/GGiu3Bn4Xu
Retweeted by Ian MacLarty
3/16
2020
@ElectronDance Did you realise that they take a turn to rotate, so you can land next to them and they won't shoot y… https://t.co/8qbXOsESbe @ElectronDance @direGoldfish Thanks for checking it out! My high score is 11. It's pretty tough. I wanted to add di… https://t.co/XO8NOoYlhjMy current high score on @ianmaclarty's little roguelike, Pointy End, made for the 7DRL Challenge is a measly 5. N… https://t.co/aWsPcM08ti
Retweeted by Ian MacLarty
3/13
2020
Announcing: A Monster's Expedition, an open world puzzle adventure from Draknek & Friends Coming soon to #Steam,… https://t.co/1VvcjKXc6W
Retweeted by Ian MacLarty
3/12
2020
"Seven Scrolls" is now available on Android and iOS! Google Play: https://t.co/0oIx1GYuOv App Store:… https://t.co/dFYCJe5zF1
Retweeted by Ian MacLartyhttps://t.co/H1F0myfeqX
3/11
2020
@RaveofRavendale FWIW I often wishlist from my phone (Steam pages go straight to the Steam app which I'm logged in… https://t.co/eBs8F7YdAdThis year we are presenting a specially commissioned video installation charting the journey @TheGrannies_ took out… https://t.co/lWOnBmxJP9
Retweeted by Ian MacLarty @vulgarmodernist Nice pics!took a couple of shots in Red Desert Render by @ianmaclarty for https://t.co/RZ0OarcVHx these avatars (and the game… https://t.co/bFblmlZBRQ
Retweeted by Ian MacLarty
3/10
2020
Steed's low effort #7DRL review thread: Pointy End by Ian MacLarty https://t.co/HW2A75ivB2 It's good. Stick with… https://t.co/M4Sqj1l1Cw
Retweeted by Ian MacLarty @SimonPotticary Thanks :) Probably not, sorry.
3/9
2020
@SimonPotticary It's not on Stream, only Itch (it's just a jam game made in 7 days). Jumpgrid is already on iOS :)
3/8
2020
>Seven Scrolls (@JesseVenbrux) >Paid - iOS, Android: https://t.co/V15dvE8pxu https://t.co/BwWQhCO1gy
Retweeted by Ian MacLarty @saltyhorse (thanks for letting me know) @saltyhorse I'm away for the weekend, but will fix next week.A small recommendation for in between: The pointy end of yours can be used to shoot or to smash the monsters, but a… https://t.co/obRqeq4YUW
Retweeted by Ian MacLarty
3/7
2020
@Tres_Villain Cheers!New game: Pointy End (for #7DRL) https://t.co/a6yqNTa2uC https://t.co/63oo7Tu2eq
Retweeted by Ian MacLartyI just fixed a bug in Pointy End where if you pressed an arrow key while the enemies were spawning their positions… https://t.co/N2GgQx7UIy @Nifflas @RobotJoel @increpare It should be fixed now! (thanks for letting me know!) @Nifflas @RobotJoel @increpare Yes, great! Should have a fix soon! @Nifflas @RobotJoel @increpare Ah you're right! It's if you press an arrow while the monsters are appearing! Thanks! @RobotJoel @increpare ok, thanks!
3/6
2020
@RobotJoel @increpare I haven't been able to reproduce this on my mac, but I did see something suspicious while loo… https://t.co/9UXyTcu85k @increpare Yeah the dog should not float! What OS is this on?
3/5
2020

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