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HTML5 and JavaScript Game Development Competition in just 13kb - created by @end3r from @EnclaveGames. Runs for a month: August 13th to September 13th. #js13k

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Joined Twitter 7/12/12


14) No premature optimization! First, make the game you want to make. Then, check its size minified, zipped and adv… https://t.co/1FuGc9rYMp
Retweeted by js13kGames13) If your entry's zip is between 13 and 15kb, you may be able to shrink it under 13kb by using a Zopfli recompres… https://t.co/ce9lC6ow4k
Retweeted by js13kGamesThinking of participating in @js13kGames this time. Do you want to team up and build a game whose total size is les… https://t.co/epd1m4cEL7
Retweeted by js13kGames @NilesBlack @github @js13kGames Top entries from previous years + video: · https://t.co/lk5t8BCCob ·… https://t.co/V2PbXICYn9
Retweeted by js13kGamesI am happy to announce that I joined the board of @js13kGames experts. The HTML game development competition by… https://t.co/lXZyJJwGWZ
Retweeted by js13kGamesLet's start the final countdown: exactly 10 DAYS left to the beginning of #js13k 2020! https://t.co/dO6AI2VRXghttps://t.co/LkL6CJIa2m @MaximeEuziere @js13kGames This is really key IMO. The first version of xx142-b2.exe was made in 1 or 2 days, it wa… https://t.co/w1wRjB1K0o
Retweeted by js13kGames11) Do a MVP (minimum viable product/prototype) as fast as possible. It can be heavy, dirty, ugly, hardcoded, but a… https://t.co/Z4Nz5IAW4U
Retweeted by js13kGames
8/3
2020
10) I think the FUN is much more important in a game jam entry than the visual quality, length, code complexity or… https://t.co/RNSO9g9Cv5
Retweeted by js13kGames9) Try to make a game that you will enjoy playing yourself. For example, I mostly make puzzle games because I love… https://t.co/VbLT0XKaAo
Retweeted by js13kGamesSmall projects are more fun than big projects! So join #JS13KGAMES this year! (I'm one of the judges!) tons of priz… https://t.co/rTlsOZv6HJ
Retweeted by js13kGames
8/1
2020
I think I'm calling #KontraJs v7 feature complete. Should have it released before #js13k starts. Added some UI piec… https://t.co/RvpoV6frN4
Retweeted by js13kGamesIn just 13 days, the ninth annual @js13kGames competition kicks off. Can you create a game in ≤ 13kB of JavaScript… https://t.co/qy6IbnQfSr
Retweeted by js13kGamesSince this game has received some attention (and new records) lately, let's do a new speedrun of my 2016… https://t.co/kAtL9F2hm9
Retweeted by js13kGamesRemember my 2016 #js13kgames entry Super Chrono Portal Maker? I just found out it's used by @arcadespot and… https://t.co/EKHuAf0G95
Retweeted by js13kGamesCheck out the postmortem for my 1 kilobyte piano demo! https://t.co/HTquEpe6rr This goes through the whole progr… https://t.co/GsNXQzWKtF
Retweeted by js13kGames8) You can also make the browser speak with JS's SpeechSynthesis. Quick example: https://t.co/g4lK855CyZ Warning t… https://t.co/TFIyrPBACa
Retweeted by js13kGames7) Sound effects (a.k.a beeep cric-crac boing whizz boom), can be played when an event occurs. You can generate the… https://t.co/ZYnlWc9Zc6
Retweeted by js13kGames
7/31
2020
Going live! Preparing for #Js13kgames. Exploring the tower defense mechanic in #WebXR - Come hang out at https://t.co/of14hCOtMn #livecoders
Retweeted by js13kGamesAnd if you're on a tight byte budget, a shorter (and hackier) way to make music is to generate a .wav file procedur… https://t.co/BLpvnFeyKq
Retweeted by js13kGamesBut if you want to compose a melody without battling with these APIs, here are some tiny music editors/players/libs… https://t.co/jiMQevLdlO
Retweeted by js13kGames6) Let's talk about sound! You can't put long mp3 files in your 13kb entry. If you want to include some music in yo… https://t.co/1FAyUB2rEY
Retweeted by js13kGamesPlease welcome Piotr Migdał @pmigdal, founder of Quantum Flytrap and developer of @QuantumGameIO, as our #js13k 202… https://t.co/fwklVjA94AOur friends at @QuantumGameIO are joining #js13k 2020 partners, welcome! https://t.co/QFDWegZFvd #QuantumComputinghttps://t.co/3IvnFqME3SToday we're going to do a little bit more preparation for #js13kgames 2020. I want to explore the tower defense mec… https://t.co/a1hqu2Hldi
Retweeted by js13kGames
7/30
2020
- Generate your graphics with code when possible: #procgen - If you really need bitmap images, put them all side-to… https://t.co/3zQEDNSa2J
Retweeted by js13kGames5) You can make a game without using heavy image files: - Vector graphics can be converted to svg (a text format t… https://t.co/gdXJdy5TT6
Retweeted by js13kGames
7/29
2020
4) Try to gather your entry in a single index.html file, including HTML, CSS, JS and assets (images, sounds,...), b… https://t.co/BHA5IeTDjY
Retweeted by js13kGames3) In #js13kgames, all entries must fit in a 13kib zip file (13,312 bytes). DO NOT use compression tricks like PNG… https://t.co/cBh2wbccHO
Retweeted by js13kGames
7/28
2020
2) I highly recommend scribbling on a notepad. Even if it looks dumb or absurd, once in a while a great idea will p… https://t.co/pTd2nj5oMa
Retweeted by js13kGames @js13kGames @WeAreAzerion Looking forward to see some Amazing submissions again this year!
Retweeted by js13kGames
7/27
2020
Sébastien Vandenberghe, @BabylonJS Core Contributor and @SpectorJS Creator, will be judging your #WebXR entries in… https://t.co/XlvJrmRHtjThe best part of programming a music player is listening to all the crazy remixes when bugs happen. 🙉 Very excite… https://t.co/sdQrUHJaY9
Retweeted by js13kGamesThread of tips and tricks for your next @js13kGames entry (2020 edition starts on august 13th, lasts 1 month, and h… https://t.co/sYlw25HxQa
Retweeted by js13kGames1) If you make a desktop game that needs 4 directional inputs, please PLEASE consider supporting both WASD and ZQSD… https://t.co/JlHSFGb3MQ
Retweeted by js13kGames
7/26
2020
Yuriy Dybskiy @html5cat, founder of @PumaBrowser, will be a #WebMonetization expert in #js13k 2020!… https://t.co/J48iDn8DLoWant to try #3D #pixelart #editor? Win one of the five SpriteStack licenses from @rezoner! https://t.co/H73owCoMFyhttps://t.co/rmvKFo4hlXIt's happening again this year! I'll be judging the #WebXR @js13kGames category, you can use #aframe #threejs or… https://t.co/hdT2q0tApl
Retweeted by js13kGames
7/25
2020
Fernando Serrano Garcia @fernandojsg from @mozillareality team will be judging your #WebXR entries submitted to… https://t.co/iupNcmyAJRSo happy to have @AleBles, Technical Product Owner of the Casual Group at @WeAreAzerion, with us again - I'm sure y… https://t.co/1geqgtB7qM
7/24
2020
Did you know you can get 6 months of @Coil membership if you submit your game to #js13k 2020? It doesn't even have… https://t.co/EZNQLbl5GpNoël Meudec from @Facebook Instant Games is joining our list of awesome #js13k experts this year!… https://t.co/n6Hkbn3ZuyHad a blast being an expert for #js13k last year. Definitely looking forward to this year's submissions! https://t.co/fCcDsEJjVS
Retweeted by js13kGames
7/23
2020
Nathan Lie @feraltc from @Coil will be our #WebMonetization expert in #js13k 2020! https://t.co/fKE2vxJurW #gamedevhttps://t.co/cLBsEgJoFDI'm happy to announce @ThisIsSpartez is teaming up with us this year again! https://t.co/b3XYEtrGd2 #js13k #Agilehttps://t.co/JQmjIMyJOHWelcome Ahmed Khalifa @amidos2006 (who just defended his Ph.D.) among #js13k 2020 experts! https://t.co/fzUAwAUnVZhttps://t.co/SafQurxzQt
7/22
2020
@thejsnation @js13kGames And if you cannot, join us on August 6th and learn how to build one! 🙂… https://t.co/1SqnU7ScF0
Retweeted by js13kGames @rhmoller @aframevr @babylonjs @threejs_org @mozillareality @magicleap I'm in the middle of updating this, includin… https://t.co/3q8la6F5V1🤩🥳 @js13kGames is spreading the love🧡with some #KendoUI licenses! Head over to their profile for more deets on the… https://t.co/ToO5vNidXr
Retweeted by js13kGamesWin one of the five @KendoUI licenses from @Telerik in #js13k 2020! https://t.co/ntKezJPPHD #UI #JavaScript #HTML5 https://t.co/rjuE2H4tczCan you develop an #HTML5 game with the file size limit set to 13 kilobytes? If so, you shouldn't miss the… https://t.co/Xg4knYN9Kr
Retweeted by js13kGamesWe are proud to sponsor the Js13kGames again. Stay tuned for this year's theme! #gamedev #gamedevjs #jam #onlinehttps://t.co/KPbEdxT6Zb
Retweeted by js13kGames
7/21
2020
At @ThisIsSpartez, their personal passion for #gamedev is big enough that they bring a team to the #js13k 2020 jury… https://t.co/osUiXKRl4jIn about 2 hours we're going to stream again! Tonight we work on Rosie and slowly start thinking about #js13kgameshttps://t.co/XGGdiy3RYE
Retweeted by js13kGamesCheck out the #WebXR category in the upcoming @js13kGames 2020 #HTML5 #gamedev competition, where the fun part is t… https://t.co/gDPAKpjEmd
Retweeted by js13kGamesLooking for a good #JavaScript #IDE? Look no more, win one of the nine @WebStormIDE licenses from @JetBrains in… https://t.co/z8tqMyc7POWhen is @netflix going to do a documentary on #js13k and the lunatics who participate in it?
Retweeted by js13kGames
7/20
2020
Managed to make a simple animation and orbit controls in just over 5kb zipped. Hoping the use webGL for this years… https://t.co/S5jNRjWIO7
Retweeted by js13kGamesWe're teaming up with @Google's GameSnacks team in #js13k 2020! https://t.co/nfwQ3Tt696 #gamedev #gamedevjs #HTML5https://t.co/ilWFRRvK3qWelcome @JoepVDuinen from @Poki as our #js13k 2020 expert! https://t.co/H7CrZ5jAXX #gamedev #HTML5 https://t.co/Ol7wyJNn2b
7/19
2020
Win one of the twenty courses about building arcade games with @phaser_ from Jared York in #js13k 2020!… https://t.co/80SZ0Waz5oPablo Farías Navarro, the founder of @ZenvaTweets, will be our #js13k 2020 expert! https://t.co/aBOxXS6wDz #gamedevhttps://t.co/mdkzA4J5f0
7/18
2020
Looking for a solid forum software? Win one of the five Hamlet plans from the @NodeBB team in #js13k 2020!… https://t.co/7KRR39TCDvStarting to plan for #JS13k, help me decide what type of game to make. 🤔 #JavaScript #GameDev #IndieDev
Retweeted by js13kGamesWorkshop about creating a game with less than 13kb of JavaScript - https://t.co/IvUUuEmYLZ #gamedevjs #gamedev https://t.co/OxA3pB62LK
Retweeted by js13kGamesPlease welcome @JoshMarinacci from @MozillaReality team who will be judging your #js13k #WebXR entries this year!… https://t.co/tCKjrpb0xv
7/17
2020
@NienormalnyFX @aframevr @babylonjs @threejs_org @mozillareality @magicleap fingers crossed, good luck! :)Every year @js13kGames gets closer I play my favorite game I’ve made for it and I forget just enough about it that… https://t.co/cR1ewgM2dN
Retweeted by js13kGamesWe'll have #WebXR category in #js13k 2020 again, with @aframevr, @babylonjs, and @threejs_org! Thanks to… https://t.co/dwLEo0GnLuAre you prepared for the upcoming @js13kGames competition? No? Great! We are running a workshop about building a… https://t.co/3O6WtVxg3G
Retweeted by js13kGamesAnyone wants to play a puzzle web game I did 3 years ago for #js13k game jam? I just remembered I did it :D. It's s… https://t.co/JEJV5qTWEd
Retweeted by js13kGamesWant to learn how to build a game with less than 13KB of JavaScript? Come and join this workshop by @ebaytechberlinhttps://t.co/sphEm6NrAm
Retweeted by js13kGames
7/16
2020
Looking for materials to learn #HTML5 #JavaScript #gamedev? Win access to the entire library of courses on… https://t.co/bX5UreWxzi
7/15
2020
Interested in organizing Custom Battles on the @css_battle platform? Win one of the five credits in #js13k 2020 to… https://t.co/iIe8c7eiHaWin one $500 credit to be used for the @dev_to_dev analytical services, and free usage of the platform for all… https://t.co/uyG16iahYo
7/14
2020
Our next #js13k 2020 expert is Tom Greenaway @tcmg, gaming lead for @GoogleChrome and Web Developer Relations at… https://t.co/BusiQWFxR5 @AndreJaenisch @js13kGames @davidwalshblog @rauschma Totally agree! I participated in @js13kGames over 4 years ago… https://t.co/zQHLCydGhv
Retweeted by js13kGames @AndreJaenisch haha, no worries! better late than never <3 @davidwalshblog @rauschma Have you read https://t.co/IDWzPMRd2v already? Personally, I like challenges going into… https://t.co/fgWOPbIVk5
Retweeted by js13kGames @thomast2009 @CodeNewbies @web_development @study_web_dev @DThompsonDev @mikeattara Scratch courses?Happy to have @Poki supporting #js13k this year! https://t.co/9W6AuhGavc #gamedev #gamedevjs #HTML5 #JavaScripthttps://t.co/Zzx9AFJxsK @dhmstark @js13kGames I usually get in the mood by updating tooling, messing with something I might use in the upco… https://t.co/p6QquhcB53
Retweeted by js13kGames @dhmstark @js13kGames I have no suggestions from a content perspective but the js13k website has a list of game eng… https://t.co/nd1JbaejKk
Retweeted by js13kGamesWe're only a month out from this year's #js13k and I'm super pumped to get started. It feels like forever since I'v… https://t.co/wKgRWXWMK5
Retweeted by js13kGamesI can't believe I have been working on this crazy secret project every day for the past month. 😅 Trust me when I s… https://t.co/EoCU7UyiAo
Retweeted by js13kGames
7/13
2020
In #js13k 2020 you can also win one @protoio account with Startup plan for 12 months! https://t.co/g71F7l1pYy #uihttps://t.co/N9lIJrmMHPSo happy to have @Coil with us this year again, supporting #WebMonetization category as well as the whole #js13k 20… https://t.co/2qBxe2NOkU
7/10
2020
Win five @SitePointDotCom Premium subscriptions for 12 months each in #js13k 2020! https://t.co/0HVLcNGR8u #gamedevhttps://t.co/EHYUozsH6u @CarelessLabs looks sweet, good luck with the development!Setting up a HTML5 JS game from scratch in prep for #JS13k , my daughter helped deisgn a pixelart character, I now… https://t.co/lfLGZz8Pe7
Retweeted by js13kGamesPlease welcome @AbiyasaSuhardi, full-stack JavaScript & indie game developer and software engineer at @eBay, as our… https://t.co/CFzXrE0Owpmost underrated games engine on the market #indiedev #gamedev #construct3 https://t.co/9czUUuZPf3
Retweeted by js13kGames
7/9
2020
Win five copies of Making Money with HTML5 (2020 Edition) ebook by @TrueValhalla in #js13k 2020!… https://t.co/abJBP7iKQuWin one of the five CryPixels licenses, a procedural sprite generator by @CrySoftware, in #js13k 2020!… https://t.co/KAOJwJl3Kg
7/8
2020
Win one of the three Construct 3 Personal licenses for one year each from @ConstructTeam in #js13k 2020!… https://t.co/9NF5i4MYtF @NickBranstein yay, awesome :DIt's official: we will have #WebMonetization category this year as well, thanks to the support from the… https://t.co/K9mbJyczBMI'm not sure that the words 'JavaScript' and 'expert' belong in a sentence describing me, but I’m definitely lookin… https://t.co/tOtquGcZUH
Retweeted by js13kGames @js13kGames Thanks for having me back, and for running a great competition... 9 years running! ❤️
Retweeted by js13kGames
7/7
2020
I'm so happy to have @LeeReilly, Developer ⁄ Marketing ⁄ Community nerd at @GitHub and creator of @GitHubGameOff, a… https://t.co/pXUaWnRk7K
7/6
2020

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