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The tweets of SculptrVR's founder Nathan Rowe. SculptrVR is a multiscale, multiplayer voxel sculpting tool for VR. Join the discord: https://t.co/PCrbLuUTjX

629 Following   1,584 Followers   3,186 Tweets

Joined Twitter 10/29/15


This is a really cool process by an artist using SculptrVR on Quest with an end goal of 2D concept artwork: https://t.co/eqShYqoo0Z
1/24
2020
@adambromell Engage!
1/23
2020
@AndreElijah I’m sure there are solutions that don’t involve removing it. But they would add complexity to matchmak… https://t.co/0HdnL5rdwC @AndreElijah Counterpoint: PUBG is already huuuuge. I uninstalled it to make space, and then didn't have it install… https://t.co/pfa6JgiDNo @notch Two weeks ago you said you wanted to check out SculptrVR, but would probably forget. Here's a reminder :-) Feel free to DM for a key!
1/22
2020
@deepbluecea @PalmerLuckey @ID_AA_Carmack Woah. Driving to the closest redbox (1mi) emits about a half a year of netflix usage worth of co2.
1/21
2020
@notch I just built a Voxel gravity/antigravity system using my existing octrees to run the Barnes-Hut algorithm. C… https://t.co/30kXxx0p87 @jesush1979 @MrsChavez_11 @stevensato @cueinc @IACUE @LucyKirchh @oculus @BeatSaber @tiltbrush It’s a way’s off from testable :-) @jesush1979 @MrsChavez_11 @stevensato @cueinc @IACUE @LucyKirchh @oculus @BeatSaber @tiltbrush My next planned game… https://t.co/cNevX6TBMj
1/20
2020
@johnvechey For some reason, 90% of people doing cool things I want to know about also use the same account to spew… https://t.co/uIgErxjdDY @johnvechey It is my humble opinion that it’s not worth attempting to talk or keep up with politics on a platform t… https://t.co/FDpMUQLUWe
1/15
2020
@johnvechey My muted words list is 97 words long and keeps me safe from politics on the internet. @natbro @johnvechey I would like to say I do the same, but I probably am just a dick in denial.
1/14
2020
@BOLL7708 @Fr0z3nR Gah thanks for pointing it out. Damnit joe. Why you do this to me
1/13
2020
@Nosferalatu Technically the hash map is still an octree. What I mean is pointer octree vs linear hashmap octree :-) @Nosferalatu For months now, I’ve been thinking about ditching the voxel octree altogether and instead keeping an o… https://t.co/HZazCeUmTF @Nosferalatu Yeah! For mesh generation right now I’m actually locally traversing a portion of my octree and buildin… https://t.co/C3KOTUVNAs
1/8
2020
@Jonathan_Blow Custom gaming OS on your next project? @miketuritzin Yeah I use C# dictionary all over the place in my UGC server. Even over the Christmas boom, the serve… https://t.co/rSz2FODtg0 @miketuritzin I started with the UE4 TMap, yeah. It got me most of the way there. But the hash map was using over h… https://t.co/6AqRT8hVTn @notch @luckyshot5135 I am also quite susceptible to the fog.. I hope your Index comes back from the dead! It’s the… https://t.co/OpBbSAR6Nm @notch @luckyshot5135 I first learned the acronym from you maybe?! Sparse Voxel Octree. @luckyshot5135 @notch Ah pumpkin was meant as a demo, but it’s 3 years old now! @luckyshot5135 @notch I added that in a recent update! You get thumbstick locomotion and rockets with rocket jumping! @notch @luckyshot5135 Self promotion: SculptrVR is a Multiplayer SVO sculpting app that is not a game. But I’m reus… https://t.co/LiSuNhKFowI also made a custom hash-set that reuses most of the code for similar gains. These both resulted in more than 25%… https://t.co/4d6LjY8pbSAnd I settled on linear probing after testing 4 or 5 options for speed in my particular use-case. How long did thi… https://t.co/Iez3t9uJ6ZThe hashmap I wrote for SculptrVR saves on memory and speed by utilizing the unused bits in my node index to store… https://t.co/OaXtITQ0OD @KeaneGames Conversion factor * @KeaneGames Well at least the conversation factor is the same, so the number is correct. @BlueprintBen @KOOPMode My son is 9mo, and I’m so excited to get to play games together soon.. Gnog would be a goo… https://t.co/BD3TZsBN3n
1/7
2020
@iquilezles @ketchup_today nominateAlso it’s 16 concurrent sculptrs on average over the 168 hours.This week 2700 hours of sculpting happened in SculptrVR. That’s 1.5 years of full-time-job equivalent!
1/3
2020
@DennyCloudhead @ID_AA_Carmack @ForgedVR Truth. When I watch a new user struggle, things change FAST @parsec3d If you are careful with your layers, you can reposition layers however you want! @DittmerChase Hell yeah! That’s just under 15 minutes! @DittmerChase @indievc Truth. Taking my first vacation in a while starting now, but this year one of my goals is t… https://t.co/eYZnehHSxQ @indievc @DittmerChase Tempting to try just for the challenge, but I’m trying hard not to have to raise another round :-) @DittmerChase @indievc Can I shoot a 90 second video of me talking about my company before the deadline?! @parsec3d Straight to the really hard problems! SculptrVR uses voxels to encode volume information, and that gridd… https://t.co/LsWBMAWw2m @parsec3d Here works. Or join the discord! (link in my bio) Or e-mail me at info@sculptrvr.com Basically any way you can find me :-)I get quoted a shocking amount in this article. As does @AntonHand <3 https://t.co/AHeAnhA2bq
1/2
2019
This study has kids play two half-hour sessions and measures no lasting negative effects. I still worry about prolo… https://t.co/UCd02XLgJ1 @sterlingcrispin @hmltn @cyberpaintapp Btw, while I’m here. SculptrVR was finally taken down from the Daydream stor… https://t.co/ByL4PXh9jx @sterlingcrispin @hmltn @cyberpaintapp I think every studio that did those kinds of numbers had their development c… https://t.co/gsZx8A3N5i @rms80 There actually are some decent bits of evidence here and there implying that academic intelligence has been… https://t.co/LAJzmj6myQThe flip side of this is to very very carefully choose your metrics to be impossible to game (or at least very hard… https://t.co/bqlSp8UCBy
12/31
2019
@sirkitree Note: the oculus account used by the Index must be different than the one used on Quest :-/ @sirkitree His process was: Own SculptrVR on both accounts Copy the SculptrVR oculus-cross-play beta over his Oculu… https://t.co/UX30ChhJuw @sirkitree No, but steamvr can join a quest session. The procedure is complicated, but I can DM you the process tha… https://t.co/ShxihUhhxh
12/29
2019
@mmalex @ID_AA_Carmack Yeah we similarly opted for a C# server not using any databases because that would have rest… https://t.co/MEewiwau38
12/28
2019
@clbavier @oculus ❤️⛄️🎅I think more people should know that the Skookum Script team are doing *something* secret for Epic. https://t.co/D0aySPeb6l @nimazeighami @sterlingcrispin @oculus 😭 @Anticleric @CMDannCA @oculus Technically just an early title. SculptrVR launched 3 months late @sterlingcrispin @oculus Me neither :-/ but i did get a box of candy from Oculus that year!
12/27
2019
This new headset is a bit too small for me, but it looks great! Thanks @oculus ! https://t.co/5ppbmdsyRR
12/26
2019
@divivor @_LucasRizzotto @DanLikesPizza @glassbottommeg @masterpieceVR @Tesla My number one priority is maintaining… https://t.co/xAhkOdpk9S @glassbottommeg @_LucasRizzotto @divivor @DanLikesPizza @masterpieceVR @Tesla Well SculptrVR is on every platform :… https://t.co/MWQ2QK9EKw @_LucasRizzotto @divivor @DanLikesPizza @glassbottommeg @masterpieceVR @Tesla Kinda, yeah. SculptrVR can be a usefu… https://t.co/huHV8mUzvM
12/23
2019
@danielsantalla Found it! https://t.co/434gBBfbJb @danielsantalla I thiiiink there’s a way latest change notes somewhere., @danielsantalla Good reminder! I need to make some posts. Main features: -a menu refactoring that gets rid of the… https://t.co/0Rz6uahCE1Olaf Malachowski teaches how to play “Swoopy Zoomy Swoops” in SculptrVR: https://t.co/eHZOpSHAPp
12/21
2019
@iveytron My internet history trained me to be wary of such a positive endorsement of a link. I was certain it woul… https://t.co/UrcCgsrfrY
12/19
2019
@i_makes_stuff @topgunsi I couldn’t figure out how to copy the text from discord, but here’s the description of how… https://t.co/wNjT86HMT1Here @topgunsi makes a whole scene 5 cartoon characters doing extreme sports (including shark riding) in just 25 mi… https://t.co/5mqkXzkzpJ @sterlingcrispin @benz145 One can hope
12/18
2019
@ProgrammerLin @VulkanAPI https://t.co/ex6vPklwc7Leaves move in the wind, AO rays, collisions/walking and sculpting! Lost a bit of hair with getting all the… https://t.co/Nqb5GmKGeK
Retweeted by Nathan SculptrVR @Michael78661058 Ah you want a contrast increasing brush? I haven’t built one, but that’s a cool idea.. @Michael78661058 You would have to do that on the image/export outside the game..
12/17
2019
#PS4share https://t.co/FDZLVPpgjV
Retweeted by Nathan SculptrVR @johnvechey They had one where there were two players in each kart..
12/16
2019
@StrangelyAshley They get saved to the headset internal storage. You have to connect the headset to your Computer,… https://t.co/kdvMLposnl
12/15
2019
@Heaney555 People are lazy and sometimes play seated. So yeah maybe it couldn’t be an off-by-default option, but a… https://t.co/ZGnqIPLKMG
12/14
2019
I have a google alert set up for “SculptrVR”. Usually it finds new spam sites and Reddit posts, but today it found… https://t.co/6tebg2mC8C @zach_wendt @PistolWhipVR I’ve never really been a score chaser. Dancing, surviving, and feeling like a badass are all I’m hoping for :-) @Evil_Lead_77 @PistolWhipVR We’ll see if I make it there. Let me at lead finish all the songs first :-)
12/13
2019
@CFolea @AndreElijah @PistolWhipVR I’ve still not finished each of the songs on medium. I’ve got 3 left to beat! @Matt23739222 @PistolWhipVR It was fine. It just wasn’t good enough to get me to eagerly put a headset on again @Matt23739222 @PistolWhipVR I didn’t like beat saber much.. not enough to play it a second time, at least @nullterm @0x21376B00 Google’s flat hash map is the current front runner. It uses crazy vector operations to do lin… https://t.co/FVdpD1j7hy @0x21376B00 @nullterm That said, I was very happy with TMap until it became critical. And unordered map is similarly fine most of the time @0x21376B00 @nullterm Yeah unordered map is often ~3x slower than modern hash maps. Unreal engine’s TMap is pretty… https://t.co/b6YbXyQ414 @nullterm @EricRichards22 I can never completely shut off my optimization seeking mind. I can turn down a little sometimes, though @nullterm @EricRichards22 Yeah that sort of QoL feature helps so much and can be done without sacrificing any of th… https://t.co/J9ikluEEiY @nullterm That’s actually super short and clear code. I dig it. Why aren’t streams used more often??Well it finally happened. I willingly got into VR for exercise. <3 @PistolWhipVR
12/12
2019
@TheWhzrd I added that top quest a month ago :-) @TheWhzrd Camera zoom! @_LucasRizzotto Congratulations Lucas!!In 24 hours #WhereThoughtsGo will be launching on the #OculusQuest and I am beyond excited! 😍✨ Can you guys tag an… https://t.co/cRmtn9Newr
Retweeted by Nathan SculptrVRA surprisingly large number of people have asked for this, so here you go! https://t.co/Q39A7veA3o @Anticleric #k @ProgrammerLin I don’t understand how that’s 400fps and so detailed 😍I think this is what Bob Ross's trees would've looked like in 3D. I now need the leaves rustling in the wind, god r… https://t.co/P3yVgEcwIO
Retweeted by Nathan SculptrVR @Jonathan_Blow In our defense: 6dof VR has only been a thing for ~4 years. The witness took longer than that, desig… https://t.co/LMtn1wubUc
12/11
2019
@Anticleric Instant fun action. I can't survive in most headsets for long, so whatever I do better get to the fun p… https://t.co/zRDojB8ES7
12/10
2019

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