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The tweets of SculptrVR's founder Nathan Rowe. SculptrVR is a multiscale, multiplayer voxel sculpting tool for VR. Join the discord: https://t.co/PCrbLuUTjX

643 Following   1,703 Followers   3,648 Tweets

Joined Twitter 10/29/15


SculptrVR + @tiltbrush. Together at last :-) https://t.co/zZPhBHmzqh
9/28
2020
@tartanski IT does not automagically scale. I'm working on an update that takes advantage of Quest 2 right now! I'm… https://t.co/SWwpXtCO1f
9/25
2020
@prvncher I’m starting to believe in custom engines again. I would love to see more people opt for that..
9/19
2020
@bullardo @ID_AA_Carmack I will report back in a week or so when I’ve tested with SculptrVR. I’m expecting to rough… https://t.co/6Xgsfcw1Lt @Jonathan_Blow I highly recommend Esther’s kitchen if you like pasta don’t mind traveling a few miles off the strip… https://t.co/l6QmEJwpgT
9/18
2020
You can read more about it here: https://t.co/oE1EHXYDWD
Retweeted by Nathan SculptrVR @Heaney555 I was not among them. Convenience is king.Sculptrvr Rex is featured again. 😳 https://t.co/QI3L5iyME2
Retweeted by Nathan SculptrVR
9/17
2020
Multi-app, WebXR based AR in VR apps. Excited to participate in such a future forward community. Thanks… https://t.co/ljhw1JhAKS
Retweeted by Nathan SculptrVR
9/16
2020
@AntonHand (I just meant it was nice to swap pictures of potato chips for that hour or so, not the whole VR thing) @AntonHand It was nice while it lasted. You'll always have a place in my heart Anton!
9/14
2020
I would like to point out that Jensen Huang is not wearing a leather jacket in this photo. https://t.co/o5MrwJtknm
9/13
2020
@phacktweets I’ll send the term sheet yesterday! @phacktweets You starting a new venture?!
9/12
2020
@PalmerLuckey With that single exposed rotor, does the blade get destroyed if you bump a tree? Would it take off a hand?
9/11
2020
@ID_AA_Carmack Custom silicon use in current and future XR
9/10
2020
@AndreElijah And silky smooth anti aliasing mmmmmmm
9/7
2020
#SculptrVR: "Bite from a plastic snake" Work in progress https://t.co/roEyyNzUrY
Retweeted by Nathan SculptrVR @seritools @ID_AA_Carmack Move selection up/down is one more that I’ve memorized, yeah. It comes up all the time @seritools @ID_AA_Carmack This month I finally learned that Visual studio has a rolling buffer of past clipboards.… https://t.co/kU3kVuqBfZ @ID_AA_Carmack I still can’t remember the hotkey to delete a line. But I do know how to comment/uncomment selection… https://t.co/FCQFjfb1EeSuch a simple technique, but what a beautiful fly through! https://t.co/Aw4ifBN5YU
9/6
2020
@nimazeighami I know that guy! @Polum47 @eigenbom In typical Stephenson fashion, the first part was amazing, second part was good and third part w… https://t.co/JOIEGJmGEY
9/5
2020
@Anticleric I suspect it’s for the same reason my toddler throws everything on the floor if he can reach a table. @richgel999 @the_8th_mage That sounds right, yeah. I flounder about quite a bit when the tasks I need to do are out… https://t.co/TOq5BL2Snw @richgel999 @the_8th_mage Maybe I’m just a bad manager, but I don’t want to be responsible for others. And I do wan… https://t.co/krIO1oAi6N @richgel999 @the_8th_mage As a manager of my company, I felt responsible for product success, but also responsible… https://t.co/SFHjZnCKM6 @richgel999 @the_8th_mage Right, agreed. It’s a psychological game. Maybe someone above you communicated the import… https://t.co/yDOCWYTVV5 @richgel999 @the_8th_mage You need to know what to do, what’s important, what people around you are stuck waiting o… https://t.co/1XODAoNqGB @richgel999 @the_8th_mage I think self organizing companies often succeed at eliminating the manager that tells you… https://t.co/to6OoSEvGG @richgel999 @the_8th_mage Usually a “boss” plays many roles: managing employee day-to-day, Communication up the cha… https://t.co/ynDnU522pd @firebellys @eigenbom Bobiverse!
9/4
2020
@_JasonStorey One time I failed a job interview for a local architecture software company because I didn't know any… https://t.co/TcsyJ5xPEj @lawrenceyang Based on how high that crib mattress is set, I believe it’s appropriate to say congratulations on the new baby!! 👶
9/2
2020
@shen That’s only it’s shader cores, too. Linear algebra accelerated flops are 25x faster @iveytron That’s 0.9 Petaflops of AI processing. I think you should do 4 3090s.
9/1
2020
@SculptrVR The original sketch vs the virtual one. https://t.co/i5d1AV7QKr
Retweeted by Nathan SculptrVR @PlunkThing PC is definitely best, although I’m still using screen space AO there, and its lack of stereo is rather… https://t.co/DWQehA6vSz @PlunkThing Resculpted from scratch, I presume? I don’t think there’s a way to transfer sculptures between platforms..
8/31
2020
@vicenteferrari_ @Jonathan_Blow Yeah exactly! I think Academia is great for exploring long-distant technologies and… https://t.co/NjZEUk5gLV @Jonathan_Blow I think the professor being quoted sees the writing on the wall, that industry is about to rapidly t… https://t.co/2XVs3ScapB
8/30
2020
@miketuritzin Yep. Definitely possible. SculptrVR dedicated one entire core to updating geometry, and ~30% of that is baking AO. @Heaney555 Yeah I think this most likely what’s going on. And it totally makes sense coming from FB. It’s just not… https://t.co/fPtU55cYKhThis makes sense and would be really cool tech. But I was hoping for some magic happening on-device :-/ https://t.co/MsVhoNej3s @webmixedreality Minecraft AO has literally 4 states based on a few neighbor Voxel occupancies. This is much more d… https://t.co/WQHlu1fso9 @toastvr SameYou can see here that dynamic objects don’t contribute to the AO, so there’s definitely some sort of cool baking go… https://t.co/o919XTouVD @toastvr It’s hard to tell. Maybe I’m tricking myself into seeing more detail than is really there. Also maybe they… https://t.co/RgOfIF7fkY @toastvr That would be a loooot of verts for a Quest game, though. Each stair would be 1000 verts.You can see the AO flicker on and off on distant stair pieces on the right tower as the camera zooms out. What is g… https://t.co/16jPAiMLOCThere’s some sort of baking step that happens a second or so after a part is placed and swaps in a nicer lighting.… https://t.co/RjqkryDHiNI am looking very closely at this AO, and I’m having a lot of trouble believing this is Quest graphics. If it is,… https://t.co/UCoRI9ckoL @hmltn @FacebookHorizon Multiscale multiplayer creation! https://t.co/2gtXcdVZ39This is crazy cool! I’m a big fan of octrees :-) https://t.co/xAiFmceP5G
8/28
2020
Oculus Quest Developer Perf People - I have some HUUUGE news. We have just released @RenderDoc for Oculus. This is… https://t.co/hvqBAduQwG
Retweeted by Nathan SculptrVRNo travel and no physical event this year means I don't get to hang out with my favorite group of #VR people. Let'… https://t.co/QLTEGlfkVX
Retweeted by Nathan SculptrVR
8/26
2020
It’s amazing how in almost every picture taken of Carmack circles at Oculus Connect (rest in peace OC), I recognize… https://t.co/v2jZlHmYjyThe last minute of this video is just the camera moving around the final TRex model made by @topgunsi and it is 😍😍😍… https://t.co/qJLDKSNXeT
8/25
2020
@Cataena If it makes you feel better, you’ll probably be faster and better the second time :-) @Cataena Noooooo! I’m sorry 😐. Maybe I should offer to let you save heads as a separate sculpture if it’s too big. @theTaooftheDao Yes. It’s the a/b buttons on your off-hand.
8/24
2020
@topgunsi has been doing incredible things in VR for quite a few years, and I’m so glad he’s getting some recogniti… https://t.co/V8WA4bj6OX
Retweeted by Nathan SculptrVR @topgunsi has been doing incredible things in VR for quite a few years, and I’m so glad he’s getting some recogniti… https://t.co/V8WA4bj6OXI wonder if this is the largest thing ever made that was designed EXCLUSIVELY in a VR app. Lots of things are made… https://t.co/IeeLCFU3e2
Retweeted by Nathan SculptrVRSimon sculpted this in a day, then spent 2 months printing 50 something pieces. Amazing! https://t.co/KdoS9bOH0u
8/23
2020
@BOLL7708 @AntonHand @kentbye That beautiful and awful sentence came out of his mouth fully formed with little hesitation.A wonderful quote from @AntonHand in the latest @kentbye podcast: "I'm going to try to hurt the fewest number of pe… https://t.co/WuUHrMrMbj @topgunsi Who did it better? @topgunsi https://t.co/89Zf02gZAAhttps://t.co/gUscZpKHak https://t.co/sku7e48GRF @JKaytu @Atrix256 Yeah I’m convinced. I think you may actually need to sum the angles to check that angles BAV + VA… https://t.co/pCgafd7fA7 @JKaytu @Atrix256 I’m thinking about this, but I think at least one of those inequalities will still be false. Can… https://t.co/4KRbAvqKpa @iquilezles @Atrix256 Oooh yeah you can safely just discard data and as long as the triangle still has non-zero are… https://t.co/Orrbdt9VZb @Atrix256 The test is just checking that V is more colinear with both BA and CA than they are to each other. @Atrix256 Basically if V is pointing inside the triangle, the angle between V and BA plus angle between V and CA wi… https://t.co/OOnz2to1zr @Atrix256 First thing I figured out in the fly: BA_n = normalize(B-A); CA_n = normalize(C-A); V_n = normalize (V);… https://t.co/tCmYrXdDMv
8/21
2020
Some cloud experiments continued from #UE5 #PS5 demo; here showing Flowmaps-3D function from 4.26. The Clouds are m… https://t.co/m22FJMqsTm
Retweeted by Nathan SculptrVR @DShankar @BigscreenVR Netflix can exist on Oculus because they have you subscribe elsewhere and then pay zero roya… https://t.co/kp1toPNjNE
8/19
2020
Let's talk about how Facebook is screwing us in VR. A major use case of @BigscreenVR is like the "iTunes of VR": w… https://t.co/21p242iqNi
Retweeted by Nathan SculptrVR
8/18
2020
@gavanw @Atrix256 There is a tetranormal as well. Somewhere in @iquilezles sdf stuff :-)Here is @TimSweeneyEpic talking about the danger of the metaverse being a walled garden way back in 2016 (before Fo… https://t.co/3I8O3WeZx2
8/17
2020
Incredible! I have dreams of adding scripting to SculptrVR, but this goes beyond what I dream of implementing! https://t.co/3HLvSK1oJ2The most common complaint I get from users is that there’s no tutorial, but this video series is doing an incredibl… https://t.co/9wGyEWAR75
8/16
2020
@garrynewman You should be in the group that is only paying 20% going forward, so that's nice.
8/14
2020
@AntonHand It “optimizes shaders” for ten minutes the first time you run it, but maybe it needed 20 more minutes.
8/7
2020
Speaking of, if you want your cos(x) functions to stop aliasing (flickering) on the screen, you need to filter them… https://t.co/hRCW18XAll
Retweeted by Nathan SculptrVRGravity Lab will launch on #OculusQuest in 2 weeks - August 20th 2020 🚀#VR Wishlist it today 😀… https://t.co/hgioyTpBpO
Retweeted by Nathan SculptrVR
8/6
2020
@AndreElijah To give myself some more credit, my phone is in black and White mode, so I lose a bunch of the visuals @AndreElijah It never occurred to me that that was hair in your pic! I’ve only known you bald, so I thought it was a hat.
8/5
2020
I recently, with the help of my 3D printing guru brother, got my 3D printer up and running. I have been printing In… https://t.co/iA3AXbnqWg
Retweeted by Nathan SculptrVR
8/4
2020
@hankgreen Knocks, balks, and walks @ID_AA_Carmack @DanAloni @iandanforth @boztank Obviously if it can outperform human intelligence, a billion dollars… https://t.co/1GzagBGzWz @ID_AA_Carmack @DanAloni @iandanforth @boztank Do you have estimate for how much memory and compute capability AGI… https://t.co/To3xnphQZK @zeuxcg @TheHappyLass I have a UGC server on Quest and they only asked me to put an “I am over 18” confirmation bef… https://t.co/zj8zf8TbQw @TheHappyLass @zeuxcg The blog makes me think it’s desktop only at this point. @zeuxcg I don’t know Roblox supports VR! That’s awesome! Any interest in porting to Quest? I think that market migh… https://t.co/4PkRNosfBJ @EricLengyel @ssylvan @theknockoutvc @paniq @richgel999 Especially the non-obvious part. But ESPECIALLY the length part.
8/3
2020
@ALEXEIMARTOV @topgunsi I’ve been watching it develop from the discord, but yeah I missed this tweet :-)This is turning out to be the most insane, amazing thing ever turned real after being designed in VR. It’s like the… https://t.co/tYpjHywI4J
8/2
2020

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